waffle

Sometimes, when I’m spending minutes, hours, days thinking, reflecting, writing about the respective (r?)evolutions in digital media, personal publishing and, well, Macs, I can’t help but thinking I would be a lot smarter if I were to write something about games – one of few industries that actually spend more money than the film industry, and is insanely more popular now than just a few years ago. The story Dan Benjamin puts forward wouldn’t have happened two years ago. Not a chance.

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